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  • I have watched the video and I thought it was great!

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  • Hannah Barr

    I can relate to this something chronic.
    I am a restless sleeper: up, down, toss, turn. I sleep with my eyes open, and I talk and can walk too.

    My mind is vivid, and getting off to sleep if often an issue for me. All of those points, aside the reflux one, happen to me.

    You’re not the only one with weird sleeping habits. I have a habit of scaring people, whilst i’m asleep; eyes open/talking etc. I can have full conversations with people and not have any recollection of them in the morning.

    Hats off to having peculiar sleeping habits.

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  • Hannah Barr

    It’s important to embrace your quirks, I know I have! I too have routines and things.. for example, I helped my mum hang the washing out this morning, I then went around and changed pegs so they all matched..

  • Alison Goffin

    Ha! I totally understand your situation, and I think it’s probably very familiar to more people than you’d realise.

    • I hope so, makes me feel less ‘weird’ – hopefully by me sharing it might allow others to see that they are, for want of a better word, more normal.

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  • Chris

    What about Mercy? Her heal beam/attack boost, once attached, pretty much doesn’t need aiming anymore, she has decent mobility, and a well timed ult can win the game for you in a last, close, push. A good Mercy is a great boon to the team πŸ™‚

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  • Clare

    As a fellow sufferer of gut issues, I can definitely identify with trying to control what you eat. The egg thing is true for me too! There is a lot that isn’t understood about these conditions; even my consultant says that. So I wouldn’t say you are weird so much as living as best you can with it, and that is a good thing.

  • Katie McGowan

    I love reading these Ian keep them coming πŸ™‚ I have bad anxiety over weird things too, so many people have to do things there own specific way.
    Hope you are doing well

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  • Alex


    Nice article!
    I’d suggest you also try as cloud-based broadcasting platform. I tried both and, and many other companies too, and comes on top for me.


  • Derek

    This is an excellent post! As someone who has struggled with multiple anxiety disorders since I was a toddler, it felt like I was reading pieces of my own life – albeit different characters and slightly different settings. I really appreciate you putting yourself out there like this – I know it can be very difficult to verbalize feelings and anxieties. This was a great piece!

  • Would be cool to play an one off, one of the dungeon crawls you made! Maybe the 8 level one!!!

  • I miss those early days so much. The current state of rpg’s , the rpg xubculture if you like, doesn’t feel like it did back then. I can’t quite put my finger on it.

    I was introduced to Advanced D&D 1st Edition, by my sisters boyfriend (the BEST boyfriend of the many she had IMHO..), who showed me S3 Expedition to the Barrier Peaks module after discovering I enjoyed computer based adventure games, I was hooked immediately and it wasn’t too long before I was hanging around the local game shop, Games Gallery, from which I was invited to join in a game run by the assistant manager, who was to become my long and good friend Steve, who was coincidentally, the reason I got to work at the local branch of Games Workshop for a time. Working there, in those days, before it became a Warhammer only shop, was amazing. It was the proverbial kid in the sweet shop!. Staff discount made it even sweeter – 50% off GW’s own products, and 25% off everything else. We also ran a great rpg club, with about 60-80 members at its peak.
    I was always the GM for my main group as no one else had the time it took to prepare a game properly, though after a few changes to the group, and people from the club popping up, I eventually got to play. Games by a company called Fantasy Games Unlimited (FGU) were very popular in all of my groups. FGU sold games such as Bushido, Aftermath,Space Opera, Chivalry & Sorcery, Freedom Fighters, and Bunnies & Burrows, but there were many many more games, by many different companies, covering all sorts of genres – and I still have them all. Many were, as was the style back then, table and chart and rule HEAVY. We loved that. Comparing themto the current crop of “rules lite” systems, I would certainly go back to the old games instead. We played these games sometimes 5 days a week, as for a time we were all unemployed. It was all we did.
    I often spent days creating scenarios, making maps, creating player characters as well as npc’s. I found it quite therapeutic, as is miniature painting – thousands of the little buggers packed away testify to the time I spent doing it. My “toy soldiers” as my brother in law calls them…
    I used to get quite attached to my favourite characters, and whilst one or two died over the decades, most did not.
    For almost all of my characters I would go overboard by most people’s standards. I like to have an image for my characters, whether a photo or artwork. Sometimes I will see an image and that is the base for the whole character, built around the image.
    I always believed as a player, that giving the GM a detailed background, list of goals, motivations, friends, contacts and enemies, will help the GM bring my character into the game more, by using some of what I have given him in the game. As a GM I like to see what players come up with for their characters, and will often use it in the game. It involves the player more, makes the game more personal if part of the game is suddenly about them, and it can help the players become more invested in their characters.
    For myself, I would often map out the characters home, create a family tree, siblings, etc.
    For our Star Trek RPG (by FASA Corp), I created the whole crew of a 500+ personnel star ship… All as detailed player characters. Unnecessary and a bit OTT I know, but it helped bring every department on the ship alive, every member of the landing party was a person not simply a red shirt.

    I am often bemused whilst watching streams when I see the gm of a streamed game pull some “new” idea out of his box of tricks, and the players are like “wow!”, “that’s original”, “I would never have thought of doing it that way!”, knowing we did it 30-40 years ago.

    The games my most recent group and I played/ran, were very detailed games with a lot of depth. Quite dark games too, mature themed, and often very emotional and intense. Having played with the same people for nigh on 20 years, you create a bond, a closeness and familiarity that allows you to communicate in a way you couldn’t, with people you don’t know very well.
    I have been brought to tears several times in recent years during the last (decade long) game we played ,as some scenes were simply too emotional or powerful, overwhelming (GM was a bastard – but an EXCELLENT GM).

    Sadly the group folded, but the GM offered to keep the game going for just me, which he did for a few years, which to be honest I really needed, as it helped me through a bad depression at that time).
    Over the years I have experienced a lot of things because of rpg’s, and made some great friends, too. I have a lot to be grateful for, regarding rpg’s. I was discussing with my brother in law, my collection of rpg’s and miniatures. When he realised how much they are worth, (some regularly sell for Β£100’s!) he always tells me to sell sell sell. He doesn’t grasp what they mean to me .
    Yet I won’t. Part of me hopes and prays that I will get a local group together (even some of the old group!) and start using them again. But aside from that, as my memory fails, little by little each year, these boxes and books and miniatures on the shelves are my constant reminders of happy and sad and exciting moments, and great fun, and more importantly, great friends.

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  • Mark

    Look like you’re having a good time! πŸ™‚

  • This is very poignant, a truthful and honest blog about peoples attitudes/approaches about `normality.` yet what is normal? If it means fitting into social structures, being controlled and coerced into numerous negative/fear based programming (usually government based) then no way do I want to be normal. I rather enjoy my quirkiness, and this includes me playing computer games, loving the great outdoors/nature and a whole plethora of other activities/hobbies I dabble in.
    Labels are for jars, not for people, if people are uncomfortable about our `quirks` or become embarrassed by them, it does not mean we have to change to fit into what they have been `lead` to believe is normal. Rather they are the ones that at some point need to let go of negative attitudes etc.

    I say stick to your quirkiness, and be proud to be who you are!


  • Rachel Hunt

    Being more like Joe Public wouldn’t make you a better person. It might even impair your ability to do your job as well as you do. If it ain’t broke, don’t fix it! I wouldn’t be doing this course if I was worried about social norms, I’d be dying in a job I hated. In fact I probably would have done a degree at 18 and missed all of the experiences that have made me who I am! If you want to change for you, do it. If it’s for the benefit of anybody else, don’t bother!

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  • WanAhroun

    i use the 20 quest of Shadowrun for the background to get a view of a char and then i let them went on the campaign and can see how they act one the campan and the first 20 quest show me where they have moved and why they have moved and then i can do er person plot if i have to do it as Gm