All part of the game
I never know what is going to happen in an RPG session. Yes, the adventure is organised and planned, but I tend to be very reactive to things that happen. A lot of the time I actually enjoy the bits which are not planned at all – and here was one of them.
Camping in the wilderness
The party is currently being accompanied by an alchemist apprentice called Tiffan. She acts like a disgruntled teenager for most of the time and has a bit of a sniffle.
When it was time to settle down for the night, I suddenly had an idea about Tiffan. As she settled down for sleep she started to snore. She snored, and snored and snored.
If perception is a skill which is rolled to wake characters up if there was something nearby. Then why not use it to get to sleep as well.
I had the idea to do reverse skill checks. What I mean by this was that I actually wanted players to ‘fail’ there checks in order to fall to sleep.
This is how the scenario played out – it certainly lead to players being ‘creative’ with their actions and spells.
Mythras Actual Play
If you would like to enjoy the full session, then you can see the actual play below. If you enjoy then please consider liking, commenting and subscribing to both this blog and my YouTube channel – thanks in advance!