A new adventure with the famous threesome! As the runners get invited back to the Hungry Like A Wolf restaurant, they get approached by a wannabe ganger who invites them to get some revenge of those annoying Firebirds – but who will drive their rust bucket of a car?
After the party have burnt, decapitated and maybe even kicked the Necromancer Betic, the party decide to check out the rest of the manor including going back to the spooky basement – what do they find there? Well there appears to be statues – and statues never come to life in fantasy settings – or do they….
The party try to escape a drone which is attacking them as they try and get Mr Johnson’s friend to safety. They then break back into the delivery company and have a nasty encounter with a sniper!
As I start to play more and more RPGs again on the stream I need to get back into the habit of actually creating adventures/encounters on a regular basis. Initially my idea was to play until an adventure came to an end and then take a week off to create the next adventure using the ‘playing session’ to create it. Although this initially appears to be a good idea, my own hectic timetable often means that things conflict with this idea and players often don’t want to miss their playing session – hopefully because they enjoy it so much! I guess missing a session also means that there might be a gap in my own production of videos for YouTube etc so more of a constant playing schedule might be more desirable. However, although both players and viewers see the finished product, there is some work which goes into actually creating an adventure and in this waffle I wanted to share with you my own approach to this and hopefully get some feedback and hear about how other Game Masters (GMs) engage with the process.