Haunted House – D&D 5e RPG Session!

Yes!, D&D! So, we were trying to think about something different to do this week because of Halloween being just round the corner, so I reached out on Twitter and got a response! Apparently there is a great module called ‘The Haunt’ Since this was a Fantasy Grounds Module and after my recent blog post and responses, it seemed somehow […]

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Races and Role Playing

Examples of Races

Races have always intrigued me. Many RPGs and MMOs provide you with the option to create a character with a specific race. Each of these races have advantages and disadvantages associated with it and characteristics which actually define the race. Although I realise that the latter is just provided as a guideline for the ‘norm’ of that race, I become […]

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Creating your characters….

The world of streaming and gaming is full of acronyms and abbreviations that I constantly have to work on in order to understand what people are talking about. When I was growing up a ‘GG’ was a horse with an ‘MT-GG’ being a hungry horse! I’m sure the latter is not really an abbreviation within the gaming world, but it […]

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Brigadoon Episode 25- In Search of Silver Part 1

So the party venture down into the first level of the Wittecombe Mine in order to clear it out and find some silver. But want strange occurrences happen to them. With Dust Worms erupting from the ground they encounter the strange smell of honeysuckle emanating from a cavern filled with skeletal figures and the strange cavern filled with water and … gems … and as soon as someone sees gems, then Bzooker, the gnome fighter, is in there.

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Brigadoon Episode 24- In Search of Silver Part 1

While keeping an eye on the werewolf conclave the party realise that it has been disbanded. The town council calls a town meeting in order to determine a way forward. Could the town be looking at an attack from a band of werewolves? How well are they prepared for this? How will they train the town guard and improve the defenses? Surely there is not enough silver in the town to make enough weapons! – it is only then that the blacksmith brings up the legend of the nearby Wittecombe mine. Are the party brave enough and willing to venture forth into the mine? At why was that ring on the messenger crow so important? All these questions and probably more will be answered in this week’s episode.

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Brigadoon Episode 19/20 Fungal Plague Part 2/3

The party manage to defeat the attack of the boars only to be faced by a rather big minotaur. Battle ensues and one of the party dies at the bull’s grizzle battle axe. The party also learn the secret of the Sunell Well wish might hold the cure for the Fungal Plague – but what hideous guardians protect it! So I admit it and I made a bit of a mistake with the challenge rating at the end of the last adventure and, because of this, we are replying the end encounter just as the party encounter the harpies! Although this time they manage to defeat them with minimal loss – that’s right, there are some losses! Then it’s onward to the abbey where they encounter some difficult riddles and defeat the dreaded guardians!

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Creating a Shadowrun Adventure

As I start to play more and more RPGs again on the stream I need to get back into the habit of actually creating adventures/encounters on a regular basis. Initially my idea was to play until an adventure came to an end and then take a week off to create the next adventure using the ‘playing session’ to create it. Although this initially appears to be a good idea, my own hectic timetable often means that things conflict with this idea and players often don’t want to miss their playing session – hopefully because they enjoy it so much! I guess missing a session also means that there might be a gap in my own production of videos for YouTube etc so more of a constant playing schedule might be more desirable. However, although both players and viewers see the finished product, there is some work which goes into actually creating an adventure and in this waffle I wanted to share with you my own approach to this and hopefully get some feedback and hear about how other Game Masters (GMs) engage with the process.

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